Have you ever played a game that made you stop and think about the world differently? In 2017, a small game called "We Become What We Behold" came out and did just that for many people. It wasn't a big budget release, but its simple message and unique style made it stick around in people's minds.
This game is a short, almost poetic experience. It doesn't have complex controls or a long story. Instead, it uses its gameplay to show us something important about how we see others, and how they see us. It's the kind of experience that proves games can be more than just entertainment. They can be art, and they can make us feel things.
A World Seen
Through a Lens
"We Become What We Behold" puts you in control of a character who carries a camera. This camera isn't just for taking pictures. It's the way you interact with the world and the people in it. When you point your camera at someone or something, you change it. This is the core idea of the game, and it's explored in a really clever way.
The game shows a small town, full of different people doing everyday things. You can walk around and point your camera at anyone. When you do, they react. They might freeze, they might get scared, or they might start doing something new. It's like your gaze itself has power.
*Your perspective literally shapes reality
- within the game. If you focus on someone, they become aware of you and change their behavior. This simple mechanic leads to some fascinating observations about how we are all influenced by being watched.
The
Power of Observation
What happens when you point your camera at a group of people? They might all stop what they're doing and look at you. Or, they might start interacting with each other differently, perhaps becoming more aware of their surroundings because you're watching.
The game plays with the idea that being observed changes behavior. Think about it. When you know someone is watching, you might act differently than if you were alone. This game makes that feeling very clear. It’s a constant reminder that our actions are not always our own, but are shaped by the eyes upon us.
Seeing the Same Thing Differently
One of the most interesting parts is how different players might see the same scene and react in unique ways. Because the game is so open-ended, there's no single right way to play. You can choose to be a passive observer, just watching the town go by.
Or, you can be an active participant, using your camera to stir things up. You might cause people to run away, or you might cause them to gather together. The game doesn't judge your choices. It simply shows you the results of your actions.